

Weapon may require a source of power such as an item.The bomb was vastly destructive, capable of levelling large cities in a single strike and rendering large areas uninhabitable. A bomb had an enormous blast radius and could release a deadly dose of radiation, enough to cause a Cherenkov effect. May not be able to overpower Transcendent Weaponry. Anti-matter bombs were nuclear bombs powered by anti-matter used by the Galactic Empire.May be dangerous without Antimatter Stabilization.The same technology could theoretically be used to make very small and possibly 'fission-free' (very low nuclear fallout) weapons (see pure fusion weapon ). There wouldn't even a flash of light to warn anyone. In other words - it would be a radiation bomb. The power of the weapons depends on what they were created for or what level of antimatter-based ability they possess. Antimatter-catalyzed nuclear pulse propulsion proposes the use of antimatter as a 'trigger' 6 to initiate small nuclear explosions the explosions provide thrust to a spacecraft. AFAIK, this would just produce large amounts of gamma photons, neutrino's etc., but there's be very little (anti)matter left to absorb the energy in the form of kinetic energy.

This ability is not only specific to mystic weapons, but also technologically advanced weapons. User can create or wield weaponry with power over antimatter, which grants the user a wide variety of antimatter-based abilities, including generation, transmutation, and creation of constructs, along with volatile abilities involving normal universal matter or dark matter.
